{"id":"uis.uis-ictskillpcpr-ag15t24-m.mex.annual","dataset_id":"uis-ictskillpcpr-ag15t24-m","indicator":"uis-ictskillpcpr-ag15t24-m","geography":"MEX","frequency":"annual","unit":"percent","start_period":"2019","end_period":"2023","org":"UIS","original_indicator":"ICTSKILLPCPR.AG15T24.M","url":"https://databrowser.uis.unesco.org/indicators/ICTSKILLPCPR.AG15T24.M","retrieved_at":"2026-11-08T10:28:13+00:00","version":"1","geography_name":"Mexico","region":"Latin America & Caribbean ","observations":[{"period":"2019","value":17.9,"flags":""},{"period":"2020","value":13.4,"flags":""},{"period":"2021","value":11.3,"flags":""},{"period":"2022","value":12.8,"flags":""},{"period":"2023","value":12.3,"flags":""}],"indicator_name":"Proportion of youth and adults that programmed or coded in digital environments (e.g. computer software, app development), 15-24 years old, male","topic":"Education","source":"uis","provenance":{"organization":"UIS","original_indicator":"ICTSKILLPCPR.AG15T24.M","url":"https://databrowser.uis.unesco.org/indicators/ICTSKILLPCPR.AG15T24.M","retrieved_at":"2026-11-08T10:28:13+00:00","version":"1","license":"see source"}}